UI artist
Experienced or Senior level
We are Fatshark
We are a critically acclaimed Swedish game development studio with about 180 experienced and skilled employees. We are most well-known for developing the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide.
We have grown quite a bit over the last few years and are almost two-hundred “Sharks” now, but we still embrace the same values that we started with. Come into our world, a world known for our crazy internally designed socks, hackweeks, and Friday afternoons for studio-wide “social play” time. It all adds up to an approachable, fun, passion-driven yet communal environment for us to work in.
The role
As an Experienced/Senior UI Artist at Fatshark, you will be the driving force behind shaping the visual experience of our upcoming fantasy game world. You will collaborate closely with UX designers and Art Direction to create unique, beautiful, and player-centric user interfaces. You will have full ownership of the UI style, setting up style guides, and implementing your ideas into the game.
What we offer
Here at Fatshark, we do what we love most: design high-profile games for PCs and consoles. We offer you:
- A playful, friendly and inclusive work place
- Hands-on production environment with an emphasis on cooperative/multiplayer games
- Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks/days
- Regulated flex time and paid overtime
- Occupational pension
- Health benefits and health check ups
- Bonus program
- Dog friendly office located in central Stockholm
What you'll do
- Lead the UI design work and establish the visual art style in collaboration with the Art Director
- Work closely with UX designers to translate prototypes and wireframes into final designs
- Apply graphic design principles to create visually compelling and cohesive designs
- Produce high-quality 2D art assets that support the player experience and enhance the game world
- Implement design ideas into the game engine (Unreal 5)
- Follow up the work and communicate with the team and directors to iterate and refine designs throughout the project lifecycle
Required qualifications
- Previous work experience as a UI Artist in a professional environment
- Proven game development production experience
- Strong understanding of graphic design principles and the ability to apply them to UI design
- Excellent skills in producing high-quality 2D art for user interfaces (in Photoshop or similar software)
- Ability to work independently within a larger team, solving problems and driving your work forward
- Fluent in English, both written and spoken
Bonus qualifications
- Experience working in Unreal 5
- Experience in UI animation and 2D visual effects
- Technical and detail-oriented mindset with a strong interest in game design
Application details
We are following the policy of working 4 days in the office per week, with 1 day option to work from home. The onboarding is being done fully in the office.
We look forward to review applications and will be interviewing candidates continuously until the position has been filled. Please bear in mind that it is summer season and many people are off on vacation, so the process might take a bit longer than usual.
Location: Stockholm (on-site)
Start: ASAP 2024
Form of Employment: permanent, full-time
Stockholm
Why Fatshark?
-
Building worlds
Hands-on production environment with an emphasis on cooperative and multiplayer games -
Great atmosphere
A fun, friendly and inclusive work environment -
Keep on growing
Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks -
Work-life balance
Regulated flex time, paid overtime and minimum crunch policy -
Hack Weeks
At the end of each quarter, we have a week dedicated to hack projects. Kick off the day with a team breakfast, deep dive into learning something new and team up with colleagues to realize that bizarre game feature -
Additional Benefits
We offer occupational pension, a generous bonus policy, annual health checkups & healthcare allowance and more
Who are we?
When we put Fatshark to sea in 2007, we wanted to create a place where talented people would come together and create awesome games. We did, and Fatshark is today a studio and publisher where great ideas spawn and reach the hands of countless players.
Equally important to us, we’ve never lost the joy that goes into creating great games. Over the years, we have created a habitat in which all kinds of fatsharks can thrive.
Cooperation is key
At Fatshark, we develop and publish cooperative games, where people come together to have fun and solve problems together. In a Fatshark game, you are given the freedom to succeed or fail trying as a group. And that's exactly the way we like it. Through teamwork in our games and in our studio, 1+1=3.
About Fatshark
We are a Swedish game development studio located in Södermalm, Stockholm. With about 180 experienced and skilled employees we are developing and publishing titles for both consoles and PC. We are well-known for releasing the critically acclaimed title Warhammer: Vermintide 2 and our recent game Warhammer 40,000: Darktide.
UI artist
Experienced or Senior level
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