Senior Gameplay Programmer
unannounced project / UE5
We are Fatshark
We are a critically acclaimed Swedish game development studio with about 180 experienced and skilled employees. We are most well-known for developing the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide.
We have grown quite a bit over the last few years and are almost two-hundred “Sharks” now, but we still embrace the same values that we started with. Come into our world, a world known for our crazy internally designed socks, hackweeks, and Friday afternoons for studio-wide “social play” time. It all adds up to an approachable, fun, passion-driven yet communal environment for us to work in.
The role
We are looking for an Senior Gameplay Programmer to join our newest game team working on an unannounced project. The role requires working independently as well as in a team. As a Gameplay Programmer, you'll enhance non-player-controlled elements like NPC/enemy behaviors, collaborating closely with other programmers, game designers, and content creators to craft immersive gameplay experiences.
What we offer
Here at Fatshark, we do what we love most: design high-profile games for PCs and consoles. We offer you:
- A playful, friendly and inclusive work place
- Hands-on production environment with an emphasis on cooperative/multiplayer games
- Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks
- Regulated flex time and paid overtime
- Occupational pension
- Wellness benefits and health checkups
- Bonus program
- Office located in central Stockholm
What you'll do
- Design and develop NPC/enemy behaviors and game systems mechanics
- Solve challenging problems both on your own and as a part of the team
- Maintain game performance and stability
- Support management and production with estimates and prioritization
- Selflessly share knowledge with colleagues
Required qualifications
- 5+ years of professional working experience in game development
- Experience in C++ game development with Unreal Engine
- Experience with AI architectures and techniques like Hierarchical Task Network (HTN), GOAP (Goal-Oriented Action Planning), behavior trees, and pathfinding
- Education in programming, or the experience to make up for that
- You have a great passion for playing and making games
- Organized: you have extensive experience in working with complex processes to facilitate organization and improve project structures
- A team player: you are flexible and adaptive, have a positive attitude and have the ability to collaborate, lead and inspire
- Great feel for gameplay & game mechanics
Bonus qualifications
- Experience working with C# or Lua or other programming languages within game development
- Shipped at least 1 AAA or equivalent game
- Released your own games as a side project
- Experience from other parts of games development
- Experience working with animation within Unreal Engine
Application details
We are following the policy of working 4 days in the office per week, with 1 day option to work from home. The onboarding is being done fully in the office.
We look forward to reviewing applications and will be interviewing candidates continuously until the position has been filled.
Location: Stockholm (on-site)
Start: ASAP 2024
Form of Employment: permanent, full-time
Stockholm
Why Fatshark?
-
Building worlds
Hands-on production environment with an emphasis on cooperative and multiplayer games -
Great atmosphere
A fun, friendly and inclusive work environment -
Keep on growing
Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks -
Work-life balance
Regulated flex time, paid overtime and minimum crunch policy -
Hack Weeks
At the end of each quarter, we have a week dedicated to hack projects. Kick off the day with a team breakfast, deep dive into learning something new and team up with colleagues to realize that bizarre game feature -
Additional Benefits
We offer occupational pension, a generous bonus policy, annual health checkups & healthcare allowance and more
Who are we?
When we put Fatshark to sea in 2007, we wanted to create a place where talented people would come together and create awesome games. We did, and Fatshark is today a studio and publisher where great ideas spawn and reach the hands of countless players.
Equally important to us, we’ve never lost the joy that goes into creating great games. Over the years, we have created a habitat in which all kinds of fatsharks can thrive.
Cooperation is key
At Fatshark, we develop and publish cooperative games, where people come together to have fun and solve problems together. In a Fatshark game, you are given the freedom to succeed or fail trying as a group. And that's exactly the way we like it. Through teamwork in our games and in our studio, 1+1=3.
About Fatshark
We are a Swedish game development studio located in Södermalm, Stockholm. With about 180 experienced and skilled employees we are developing and publishing titles for both consoles and PC. We are well-known for releasing the critically acclaimed title Warhammer: Vermintide 2 and our recent game Warhammer 40,000: Darktide.
Senior Gameplay Programmer
unannounced project / UE5
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