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Team

Design & Game writing

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Making the game fun

Setting the stage as well as the narrative for the characters, the Design team is responsible not only for the story but also the game and level design. These storytellers and gamewrights decide the structure of the game, making sure that scenes and battles feel immersive, natural and, above all, fun.

Who are we?

When we put Fatshark to sea in 2007, we wanted to create a place where talented people would come together and create awesome games. We did, and Fatshark is today a studio and publisher where great ideas spawn and reach the hands of countless players.

Equally important to us, we’ve never lost the joy that goes into creating great games. Over the years, we have created a habitat in which all kinds of fatsharks can thrive.


Why Fatshark?

Here at Fatshark, we do what we love the most: design, develop and publish high-profile games for PCs and consoles, with the passion and freedom of being independent. We offer you:

  • Building worlds

    Hands-on production environment with an emphasis on cooperative and multiplayer games

  • Great atmosphere

    A fun, friendly and inclusive work environment

  • Keep on growing

    Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks

  • Work-life balance

    Regulated flex time, paid overtime and minimum crunch policy

Stockholm

Rosenlundsgatan 29C
118 63 Stockholm Directions contact@fatshark.se

Already working at Fatshark?

Let’s recruit together and find your next colleague.

email
@fatshark.se
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