The lifeblood of any game, the code behind our games is written by a skilled team of programmers. These masterminds make sure that the game is running as it’s supposed to, weave the whole game together, and make sure that glitches are avoided.
When we put Fatshark to sea in 2007, we wanted to create a place where talented people would come together and create awesome games. We did, and Fatshark is today a studio and publisher where great ideas spawn and reach the hands of countless players.
Equally important to us, we’ve never lost the joy that goes into creating great games. Over the years, we have created a habitat in which all kinds of fatsharks can thrive.
Cooperation is key
At Fatshark, we develop and publish cooperative games, where people come together to have fun and solve problems together. In a Fatshark game, you are given the freedom to succeed or fail trying as a group. And that's exactly the way we like it. Through teamwork in our games and in our studio, 1+1=3.
Hands-on production environment with an emphasis on cooperative and multiplayer games
A fun, friendly and inclusive work environment
Keep on growing
Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks
Regulated flex time, paid overtime and minimum crunch policy
At the end of each quarter, we have a week dedicated to hack projects. Kick off the day with a team breakfast, deep dive into learning something new and team up with colleagues to realize that bizarre game feature
We offer occupational pension, a generous bonus policy, annual health checkups & healthcare allowance and more
We are a Swedish game development studio located in Södermalm, Stockholm. With about 150 experienced and skilled employees we are developing and publishing titles for both consoles and PC. Our most recent game is the critically acclaimed title Warhammer: Vermintide 2 and we are also working on our next game Warhammer 40,000: Darktide.
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