Backend Developer

Are you a Backend Developer looking to get into the game industry? This could be your opportunity!

We are Fatshark

We are an independent Swedish game development studio located in Södermalm, Stockholm. With about 100 experienced and skilled employees we have worked as contractors for a number of AAA projects, as well as developed titles with publishers and independently for both consoles and PC. Our most recent game is the critically acclaimed title Warhammer: Vermintide 2. We tackle every project, genre and setting with enthusiasm, professionalism and a cup of coffee.

The Role

Fatshark is looking to hire a developer to join our backend team. The backend team works closely with the code and game design teams to build backend systems for our game titles. We develop these systems internally using cloud native technologies on AWS.

Our backend includes player account and data services, in-game progression and metagame features, live service event logic, remote content distribution and even more besides.

You’ll be working in a fun and creative environment to develop features that directly improve our players’ experiences!


  • Build upon our core backend services, enabling the gameplay teams to develop awesome new experiences for our players
  • Work on features that will be used by other developers. Design, write and own APIs and services that you’d love to use yourself
  • Expand upon our infrastructure health and performance monitoring using tracing and metrics technologies
  • Create products to help designers and artists work on backend driven content and features
  • Develop features for our community and support teams to help them keep our players' experience running smoothly

Tech you’ll use

  • Many AWS services (Lambda, DynamoDB, API Gateway, EKS, Cognito, EventBridge, CloudWatch, IAM, SQS, S3)
  • AWS CDK and CloudFormation
  • Docker containers and Kubernetes
  • TypeScript and Node.js
  • Both Windows and Linux
  • Git


  • 2+ years of professional backend programming experience (like JS/TS/C#/Java/Python)
  • Knowledge of the foundational cloud services on a major platform like AWS or Azure
  • Experience on a live backend service with a large number of end-users
  • An interest in learning. This is a fast paced discipline and uses a diverse set of technologies.
  • Strong communication skills in English (Swedish is not a requirement)
  • Being a team player! Our teams mean everything to us at Fatshark

What we offer

Here at Fatshark, we do what we love most: design high-profile games for PCs and consoles, with the passion and freedom of being indie. We offer you:

  • A playful, friendly and inclusive work place
  • Hands-on production environment with an emphasis on cooperative/multiplayer games
  • Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks
  • Developing games with our own engine - Stingray
  • Regulated flex time and paid overtime
  • Occupational pension
  • Yearly health benefits (for gym membership & more)
  • Yearly bonus program 
  • Office located in central Stockholm

Nice to Haves

  • A passion for gaming!
  • Game industry experience with features like player matchmaking and game server orchestration.
  • Experience with SaaS solutions for data analysis of big data like Athena, Elastic Search, Redshift, Kibana, etc.
  • Experience using Lua, which is the gameplay scripting language we use for our games. Most communication with our backend is implemented through Lua.
  • Autodesk Stingray - while chances are slim you’ve used this, it’s our own engine and we’re very proud of it.

Application details

We have transitioned to working from home for the immediate future. However, we’re continuing to interview and hire during this time, and this role will likely begin as a remote position before moving to our Stockholm office.

We will be reviewing applications and interviewing candidates continuously throughout the application period.

Location: Stockholm, Södermalm
Start: Asap 2020
Form of Employment: Permanent, Full time (6 month probationary period)

Or, know someone who would be a perfect fit? Let them know!


Rosenlundsgatan 29C
118 63 Stockholm Directions View page

Why Fatshark?

Here at Fatshark, we do what we love the most: design, develop and publish high-profile games for PCs and consoles, with the passion and freedom of being independent. We offer you:

  • Building worlds

    Hands-on production environment with an emphasis on cooperative and multiplayer games

  • Great atmosphere

    A fun, friendly and inclusive work environment

  • Keep on growing

    Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks

  • Work-life balance

    Regulated flex time, paid overtime and minimum crunch policy

Who are we?

When we put Fatshark to sea in 2007, we wanted to create a place where talented people would come together and create awesome games. We did, and Fatshark is today a studio and publisher where great ideas spawn and reach the hands of countless players.

Equally important to us, we’ve never lost the joy that goes into creating great games. Over the years, we have created a habitat in which all kinds of fatsharks can thrive.


Cooperation is key

At Fatshark, we develop and publish cooperative games, where people come together to have fun and solve problems together. In a Fatshark game, you are given the freedom to succeed or fail trying as a group. And that's exactly the way we like it. Through teamwork in our games and in our studio, 1+1=3.

Already working at Fatshark?

Let’s recruit together and find your next colleague.


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