Technical Director

We are Fatshark

We are a critically acclaimed Swedish game development studio with about 150 experienced and skilled employees out of Stockholm. We are most well-known for developing the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and will soon be launching the highly anticipated game Warhammer 40,000: Darktide. 

We have grown quite a bit over the last few years but we still embrace the same values that we started with and still think of ourselves like one big family with fun at the center. We are known for our crazy internally designed socks, hackweeks, use Friday afternoons for studio-wide “social play” time and our CEO is not beneath fixing the coffee machine himself. It all adds up to an approachable, fun, passion-driven yet communal environment for us to work in. 

The role

We are looking for a Technical Director to join us in the development for Warhammer 40,000: Darktide and lead the technical direction of the live game, post launch. 

As Technical Director, you will be responsible for the technical quality of the game. You will take part in project planning, working on process and documentation, coach leadership in our feature teams, and work closely with everyone involved in the production - programmers, producers, designers, artists, and the game direction team. You will also be the main point of contact and stakeholder toward our central technology teams.

What we offer

Here at Fatshark, we do what we love most: design high-profile games for PCs and consoles, with the passion and freedom of being indie. We offer you:

  • A playful, friendly and inclusive work place
  • Hands-on production environment with an emphasis on cooperative/multiplayer games
  • Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks
  • Developing games with our own engine - Stingray
  • Regulated flex time and paid overtime
  • Occupational pension
  • Yearly health benefits (for gym membership & more)
  • Yearly bonus program 
  • Office located in central Stockholm


  • You make sure the technical direction supports the project goals and vision
  • You work with our development teams to plan for practical and sustainable development
  • Help teams with their technical estimates
  • Ensure team members are on-boarded on our general technical direction
  • You make sure to delegate tasks and responsibilities to build the support structure you need
  • You maintain the process of technical reviews and signoffs
  • Keep track of risks, pitfalls, hidden costs, and technical debt throughout the development of the project
  • You are responsible for aligning our features teams on the technical direction of the project
  • You keep in regular touch with producers, stakeholders, and the leadership team to update them on critical technical information as well as the technical state of the game

Required qualifications

  • You have previous experience as a technical director, associate technical director, or lead programmer in game development
  • At least three years of professional work experience in the games industry, in a technical role, where you have shipped games
  • You understand the fundamental technologies of games - from game engines to the tools that build them. And the process of how we build, package, and deploy games
  • A strong academic background in a relevant technical field, such as computer science, software engineering, or mathematics.
  • You need to be a team player - flexible and solution-oriented. Successful leadership at Fatshark relies on being communicative, supporting, and collaborative. Having an authoritarian attitude does not lead to happy, performant teams at Fatshark
  • Your communication skills in English are excellent. Swedish is not a requirement

Bonus qualifications

  • You have experience working with console games
  • You have experience working with live service games with a large number of end-users
  • An interest in Warhammer!

Application details

We will be reviewing applications and interviewing candidates continuously throughout the application period.

Location: Stockholm, Sweden
Start: ASAP 2021
Form of Employment: Fulltime, Permanent

Or, know someone who would be a perfect fit? Let them know!


Rosenlundsgatan 29C
118 63 Stockholm Directions View page

Why Fatshark?

Here at Fatshark, we do what we love the most: design, develop and publish high-profile games for PCs and consoles, with the passion and freedom of being independent. We offer you:

  • Building worlds

    Hands-on production environment with an emphasis on cooperative and multiplayer games

  • Great atmosphere

    A fun, friendly and inclusive work environment

  • Keep on growing

    Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks

  • Work-life balance

    Regulated flex time, paid overtime and minimum crunch policy

  • Hack Weeks

    At the end of each quarter, we have a week dedicated to hack projects. Kick off the day with a team breakfast, deep dive into learning something new and team up with colleagues to realize that bizarre game feature

  • Additional Benefits

    We offer occupational pension, a generous bonus policy, annual health checkups & healthcare allowance and more

Who are we?

When we put Fatshark to sea in 2007, we wanted to create a place where talented people would come together and create awesome games. We did, and Fatshark is today a studio and publisher where great ideas spawn and reach the hands of countless players.

Equally important to us, we’ve never lost the joy that goes into creating great games. Over the years, we have created a habitat in which all kinds of fatsharks can thrive.


Cooperation is key

At Fatshark, we develop and publish cooperative games, where people come together to have fun and solve problems together. In a Fatshark game, you are given the freedom to succeed or fail trying as a group. And that's exactly the way we like it. Through teamwork in our games and in our studio, 1+1=3.

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